#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
struct
Queue
{
int
front, rear, size;
unsigned capacity;
int
* array;
};
struct
Queue* createQueue(unsigned capacity)
{
struct
Queue* queue = (
struct
Queue*)
malloc
(
sizeof
(
struct
Queue));
queue->capacity = capacity;
queue->front = queue->size = 0;
queue->rear = capacity - 1;
queue->array = (
int
*)
malloc
(queue->capacity *
sizeof
(
int
));
return
queue;
}
int
isFull(
struct
Queue* queue)
{
return
(queue->size == queue->capacity); }
int
isEmpty(
struct
Queue* queue)
{
return
(queue->size == 0); }
void
enqueue(
struct
Queue* queue,
int
item)
{
if
(isFull(queue))
return
;
queue->rear = (queue->rear + 1)%queue->capacity;
queue->array[queue->rear] = item;
queue->size = queue->size + 1;
printf
(
"%d enqueued to queue\n"
, item);
}
int
dequeue(
struct
Queue* queue)
{
if
(isEmpty(queue))
return
INT_MIN;
int
item = queue->array[queue->front];
queue->front = (queue->front + 1)%queue->capacity;
queue->size = queue->size - 1;
return
item;
}
int
front(
struct
Queue* queue)
{
if
(isEmpty(queue))
return
INT_MIN;
return
queue->array[queue->front];
}
int
rear(
struct
Queue* queue)
{
if
(isEmpty(queue))
return
INT_MIN;
return
queue->array[queue->rear];
}
int
main()
{
struct
Queue* queue = createQueue(1000);
enqueue(queue, 10);
enqueue(queue, 20);
enqueue(queue, 30);
enqueue(queue, 40);
printf
(
"%d dequeued from queue\n"
, dequeue(queue));
printf
(
"Front item is %d\n"
, front(queue));
printf
(
"Rear item is %d\n"
, rear(queue));
return
0;
}
No comments:
Post a Comment